always run linting build phases

This commit is contained in:
Sixten Otto
2023-02-20 13:38:12 -07:00
parent d8da29c093
commit 72a54abd4b

View File

@ -640,7 +640,7 @@
048ECFF826A0B1CB00469E57 /* Sources */,
048ECFF926A0B1CB00469E57 /* Frameworks */,
048ECFFA26A0B1CB00469E57 /* Resources */,
04B8B00426A0C19900D3ED0C /* ShellScript */,
04B8B00426A0C19900D3ED0C /* Format and Lint */,
046C5CE026A3F89A00AC5349 /* Embed Foundation Extensions */,
);
buildRules = (
@ -959,8 +959,9 @@
/* End PBXResourcesBuildPhase section */
/* Begin PBXShellScriptBuildPhase section */
04B8B00426A0C19900D3ED0C /* ShellScript */ = {
04B8B00426A0C19900D3ED0C /* Format and Lint */ = {
isa = PBXShellScriptBuildPhase;
alwaysOutOfDate = 1;
buildActionMask = 2147483647;
files = (
);
@ -968,6 +969,7 @@
);
inputPaths = (
);
name = "Format and Lint";
outputFileListPaths = (
);
outputPaths = (
@ -978,6 +980,7 @@
};
909EF91C2946F26E9123C65F /* Format and Lint */ = {
isa = PBXShellScriptBuildPhase;
alwaysOutOfDate = 1;
buildActionMask = 2147483647;
files = (
);