Files
omnivore/apple/OmnivoreKit/Sources/App/Views/Profile/TextToSpeechVoiceSelectionView.swift

77 lines
2.1 KiB
Swift

import Models
import Services
import SwiftUI
import Views
struct TextToSpeechVoiceSelectionView: View {
@EnvironmentObject var audioController: AudioController
let language: VoiceLanguage
let showLanguageChanger: Bool
init(forLanguage: VoiceLanguage, showLanguageChanger: Bool) {
self.language = forLanguage
self.showLanguageChanger = showLanguageChanger
}
var body: some View {
Group {
#if os(iOS)
Form {
if showLanguageChanger {
Section("Language") {
NavigationLink(destination: TextToSpeechLanguageView().navigationTitle("Language")) {
Text(audioController.currentVoiceLanguage.name)
}
}
}
innerBody
}
#elseif os(macOS)
List {
innerBody
}
.listStyle(InsetListStyle())
#endif
}
.navigationTitle("Choose a Voice")
}
private var innerBody: some View {
ForEach(language.categories, id: \.self) { category in
Section(category.rawValue) {
ForEach(audioController.voiceList?.filter { $0.category == category } ?? [], id: \.key.self) { voice in
HStack {
// Voice samples are not working yet
// Button(action: {
// audioController.playVoiceSample(voice: voice.key)
// }) {
// Image(systemName: "play.circle").font(.appTitleTwo)
// }
// .buttonStyle(PlainButtonStyle())
Button(action: {
audioController.setPreferredVoice(voice.key, forLanguage: language.key)
audioController.currentVoice = voice.key
}) {
HStack {
Text(voice.name)
Spacer()
if voice.selected {
if audioController.isPlaying, audioController.isLoading {
ProgressView()
} else {
Image(systemName: "checkmark")
}
}
}
.contentShape(Rectangle())
}
.buttonStyle(PlainButtonStyle())
}
}
}
}
}
}